• Why Gaming Is Good For Your Kid?

    Gaming is here to stay; it is up to us to make the best use of this learning tool; in this video I present 3 experts in the field who talk about how gaming can be both beneficial and harmful depending on how we use it.

    Gaming is a BIG industry – it generates over a Hundred Billion Dollars Annually in Sales.
    60% of teachers have begun to use Video Games to supplement their teaching tools
    Teenagers are obviously highly excited about Gaming – As you can see – it generates passion, drama, excitement, and emotion
    Many people believe Video Games are excellent tools for education and learning
    In this video, I quote 3 experts in the field to explore the topic
    The first one is Kelley King, PhD – an Educational Consultant, with 25 years as a teaching consultant, parent of two teenagers and author of two books on the topic.
    So, what does she have to say about Video Games?
    It’s more of a BOYS’ THING – and here’s why –
    Clip of Kelley King talking about why Boys are attracted to VGs – followed by a summary slide of these points
    • Fast Action
    • Aggression
    • Blowing Things Up
    • Track Objects – Visuo-Spatial
    • Immediate Feedback
    • Competitiveness
    • Talking About / Bragging
    What is the problem with VGs, according to Kelley King – it is what they are NOT doing while playing VG
    Clip of her talking about negatives effects of gaming
    Next on my list of experts is Dr Richard E Mayer, PhD – Professor of Psychology at Univ of Calif at Santa Barbara – his research interests are in applying the science of learning to education. Specifically, he has studied the use of video, Multimedia, and Gaming. For example, the famous Mayer’s Multimedia Principle – states that: “People learn more deeply from words & pictures than from words alone.”
    Principles set down by Professor Mayer now for the basis for creating Educational Videos & Animations
    What does he have to say about Video Games?
    “VGs have a strong potential for improving Cognitive Skills and Academic Learning.”
    “But, when you look at the evidence, you have to take a very cautious approach.”
    However, Professor Mayer acknowledges that Gamers are highly motivated and enthusiastic. He worked out what a Video Game should have in order for it to be good as an Educational Tool –
    It should be –
    • Rule Based
    • Responsive
    • Challenging –
    • Cumulative –
    Finally, I present to you – an unabashed Gaming enthusiast – Jane McGonigal. In these extracts from her TED talk delivered back in 2010, she gushes about how Video Gaming can actually help SAVE THE WORLD!!
    Ok, there may be a slight exaggeration here, but to summarize –
    Gaming is here to stay
    It’s a BIG INDUSTRY with lot of money involved
    Used wisely, it has utility as Educational Tool in addition to Traditional ones
    A lot of research is ongoing to fine-tune this
    The debate about how bad violent games are is endless.

    As passionate as I am about health, community well-being, progress, science, medicine, neurology, and psychology – I also am someone who wants to go out and make a difference. Only now I have a medium to channelize my energies in the right direction. The world I envision is one which is humane, equitable, prosperous, healthy, progressive, and fun-loving. This channel is one of my major contributions to creating that world.


    Tags
    assassin’s creed, Battleship, brain, call of duty, cognitive skills, commandos, doctornerves, Dr Rajshekher, education, gaming, Jane McGonigal, Kelly King, learning, learning tool, nerve doctor, neurologist, Rajshekher, Richard Mayer, tomb raider, video games

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